Account Name: Goat
Name: Callie Spy
Nickname: Cal
Age: 23
Gender: Female
Race: Human
Affiliation: Pirate
Bounty: 0
Achievements:
Profession:
Position: Demolitions Expert
Crew: The Mock Pirates
Height: 5 Ft 4
Weight: 9 St 3
Hair: Callie has long pale blue hair, swept across her forehead and slightly curly
Eyes: Dark brown
Clothing/Accessories: Callie being the inventing type tends to wear clothing that she doesn't mind getting a little messy. Her typical outfit consists of a pair of denim overalls, with a greying white crop top beneath it. Her skin is often accented with bandages or grease. She keeps a red sports band in her hair at all times to keep it out of her eyes too. On her feet she wears large boots, nearly knee high and black in colour.
General Appearance: Callie is neither skinny nor fat, muscular or... Skinny. Instead, she falls pretty much perfectly into average build, her skin snowy white and mostly unmarked. The few blemishes on her skin come from the freckles on her cheeks, and the scars which cover most of both her arms appearing to be from burns and tearing. Her bust is present but not to excessive levels. She has a fairly rounded nose, small mouth and ears, and rather large eyes in comparison. If not for her attire, she wouldn't look much like the fighter/inventor which she is.
Personality: Callie is a hardworking woman, one in love with building and fighting to the point of only really doing those two things. Sleep is for the weak, eating is for the untrained and rest is for the faint of heart. Despite the rather stern exterior thanks to her way of life, she is actually rather lighthearted and creative, enjoying the intricacies of any contraption she comes across or creates, as well as various social interactions.
However she does harbour negative emotions of course, with a strong distaste for marines as a whole. Her need for freedom outweighs her wish to remain on the right side of the law, and when it good company can easily get carried away with either punching or showing off some of her neat contraptions.
In the rare moments which Callie isn't found punching something or hammering someone, she can be found enjoying food and having a laugh with people. She can be a little judgemental at times, but overall will be happy to spend time with whatever good company she can find. If they build or fight, even better.
Hometown: Loguetown, East Blue
History: Callie doesn't have the most interesting of backstories compared to those that she has run into over the years, but she has one she likes to think is rather devoted. Born into a poor family, she grew up eating less food than she would have liked, remaining malnourished for many of her earlier years. It wasn't until she reached the age of five that she had matured just enough to begin to think and express her innate creativity.
Countless pencils, scraps of paper and various items from the house later, her parents began to recognise her interest in constructing things. At the same time she had begun to attend school, and had shown a competitive and rather violent streak with other children, getting into various fights and throwing punches without having been witness to such actions before. It appeared to be almost natural to her.
By the time the young girl reached her teen years, she had developed into quite the character, proving a handful to her teachers and the local scrapyard which she'd been raiding for several years. Her plans with what she found were almost always excessive and near impossible, but that didn't stop her. In fact, she managed to get her hands on quite a lot of things she shouldn't have, including ex-pirate equipment which had been thrown out by the marines which had captured the original owners. One such item was a capsule, filled with gunpowder.
Another few years had passed and somehow Callie managed to make it through school, nearly getting expelled multiple times thanks to throwing a few too many punches, or that time she set fire to the science lab. In her own time she'd been working with metal and contraptions, now having actually managed to create a few of her basic projects, including a makeshift explosive and a launcher for such a device. On one day she decided to try out her inventions in the scrapyard, however after a small miscalculation the contraption backfired, jamming when it was meant to fire and causing the teen to get caught up in the explosion. Her arms with pelted with metal and flame alike, licking and biting at the skin and sending her flying backwards into unconsciousness.
A few years had passed since then, her arms scarred but still very much functioning through sheer luck. However, they weren't what they used to be, and she found herself struggling to throw the punches she'd previously been able to. Instead, she'd decided to work on a new project, that being braces for her legs alongside large boots. She'd also found a way to both sell her inventions to provide money for herself and her parents, alongside her sister who had been born recently. However, she'd also found a way to harness the explosions she'd once caused chaos with, mixing her two enjoyments together.
At the age of 22 she decided to set out to sea, the marines having warned her multiple times for use of explosives and dangerous weapons, and overall just limiting her growth. She planned to go find some people to spend her time sailing about with, and a way to get herself some new materials to experiment and build with, and of course people to fight.
Combat: Due to her injured arms, Callie fight instead with her legs. Quick yet powerful kicks are utilised to throw her opponents as well as deal large damage. The power of her attacks is improved drastically when used in conjunction with her leg braces which are capable of setting off her explosive devices at her opponent when enough force is applied.
Weaponry: Legplates: Callie has a pair of iron legplates for use in combat
Items:
Beli: 350,000
SD Earned: 30
Stat Points: 62
Advancement Points: 0
SD Remaining: 0
Stats:
Traits: Random Devil Fruit (2 General Traits)
By selecting the option of receiving a Random Devil Fruit (RDF) the character automatically use up two of their general traits towards the random devil fruit they receive Upon rolling A Tier 3 Or Tier 2 Fruit however the Cost becomes 3 traits.
Fate of the Whimsical (1 Traits) - By placing traits in Fated, you lock them until the next time you earn a trait. You may put as many traits as you have into fated. Unlike the other Fate traits, these place-holder traits may be cashed-in and replaced with other traits without having to reach the next trait mark.
Profession Traits: Critical Hit (1 Trait) – Through training in pressure points and learning how to hit vital points in the body, the character can use up to a quarter of their Technique Points in techniques which hit vital points in the body. Striking vital points allows characters to do damage and cause a stat debuff related to the area struck.
Regular Technique Points: 30
Used Regular Technique Points: 4
Special Technique Points: 0
Used Special Technique Points: 0
Devil Fruit Techniques
Power Hair 4
Type: Defensive
Range: Self
Power: 0
Stats: N/A
Description: Callie's hair is now as sturdy as iron (Starter Tier Material)
Gains/Losses:
Basic Info
Name: Callie Spy
Nickname: Cal
Age: 23
Gender: Female
Race: Human
Affiliation: Pirate
Bounty: 0
Achievements:
Profession:
- Inventor
An Inventor is a man or woman with knowledge in how various mechanical devices work. They have good insight in how blueprints work, and can upgrade weapons, build gadgets and battle engines if they have enough materials. Inventors gain the ability to create explosives that they may use in battle and the AoE of their explosive techniques will have the effect costs of the tier below with short AoE being free. Inventors have access to certain additional traits. - Martial Artist
A Martial Artist is someone who specializes in hand-to-hand combat, completely or very close to unarmed. They usually have good insight in the aspects of weight, balance and movement of the body.
Position: Demolitions Expert
Crew: The Mock Pirates
Appearance
Height: 5 Ft 4
Weight: 9 St 3
Hair: Callie has long pale blue hair, swept across her forehead and slightly curly
Eyes: Dark brown
Clothing/Accessories: Callie being the inventing type tends to wear clothing that she doesn't mind getting a little messy. Her typical outfit consists of a pair of denim overalls, with a greying white crop top beneath it. Her skin is often accented with bandages or grease. She keeps a red sports band in her hair at all times to keep it out of her eyes too. On her feet she wears large boots, nearly knee high and black in colour.
General Appearance: Callie is neither skinny nor fat, muscular or... Skinny. Instead, she falls pretty much perfectly into average build, her skin snowy white and mostly unmarked. The few blemishes on her skin come from the freckles on her cheeks, and the scars which cover most of both her arms appearing to be from burns and tearing. Her bust is present but not to excessive levels. She has a fairly rounded nose, small mouth and ears, and rather large eyes in comparison. If not for her attire, she wouldn't look much like the fighter/inventor which she is.
- Spoiler:
Background
Personality: Callie is a hardworking woman, one in love with building and fighting to the point of only really doing those two things. Sleep is for the weak, eating is for the untrained and rest is for the faint of heart. Despite the rather stern exterior thanks to her way of life, she is actually rather lighthearted and creative, enjoying the intricacies of any contraption she comes across or creates, as well as various social interactions.
However she does harbour negative emotions of course, with a strong distaste for marines as a whole. Her need for freedom outweighs her wish to remain on the right side of the law, and when it good company can easily get carried away with either punching or showing off some of her neat contraptions.
In the rare moments which Callie isn't found punching something or hammering someone, she can be found enjoying food and having a laugh with people. She can be a little judgemental at times, but overall will be happy to spend time with whatever good company she can find. If they build or fight, even better.
Hometown: Loguetown, East Blue
History: Callie doesn't have the most interesting of backstories compared to those that she has run into over the years, but she has one she likes to think is rather devoted. Born into a poor family, she grew up eating less food than she would have liked, remaining malnourished for many of her earlier years. It wasn't until she reached the age of five that she had matured just enough to begin to think and express her innate creativity.
Countless pencils, scraps of paper and various items from the house later, her parents began to recognise her interest in constructing things. At the same time she had begun to attend school, and had shown a competitive and rather violent streak with other children, getting into various fights and throwing punches without having been witness to such actions before. It appeared to be almost natural to her.
By the time the young girl reached her teen years, she had developed into quite the character, proving a handful to her teachers and the local scrapyard which she'd been raiding for several years. Her plans with what she found were almost always excessive and near impossible, but that didn't stop her. In fact, she managed to get her hands on quite a lot of things she shouldn't have, including ex-pirate equipment which had been thrown out by the marines which had captured the original owners. One such item was a capsule, filled with gunpowder.
Another few years had passed and somehow Callie managed to make it through school, nearly getting expelled multiple times thanks to throwing a few too many punches, or that time she set fire to the science lab. In her own time she'd been working with metal and contraptions, now having actually managed to create a few of her basic projects, including a makeshift explosive and a launcher for such a device. On one day she decided to try out her inventions in the scrapyard, however after a small miscalculation the contraption backfired, jamming when it was meant to fire and causing the teen to get caught up in the explosion. Her arms with pelted with metal and flame alike, licking and biting at the skin and sending her flying backwards into unconsciousness.
A few years had passed since then, her arms scarred but still very much functioning through sheer luck. However, they weren't what they used to be, and she found herself struggling to throw the punches she'd previously been able to. Instead, she'd decided to work on a new project, that being braces for her legs alongside large boots. She'd also found a way to both sell her inventions to provide money for herself and her parents, alongside her sister who had been born recently. However, she'd also found a way to harness the explosions she'd once caused chaos with, mixing her two enjoyments together.
At the age of 22 she decided to set out to sea, the marines having warned her multiple times for use of explosives and dangerous weapons, and overall just limiting her growth. She planned to go find some people to spend her time sailing about with, and a way to get herself some new materials to experiment and build with, and of course people to fight.
Inventory and Abilities
Combat: Due to her injured arms, Callie fight instead with her legs. Quick yet powerful kicks are utilised to throw her opponents as well as deal large damage. The power of her attacks is improved drastically when used in conjunction with her leg braces which are capable of setting off her explosive devices at her opponent when enough force is applied.
Weaponry: Legplates: Callie has a pair of iron legplates for use in combat
Items:
Beli: 350,000
SD Earned: 30
Stat Points: 62
Advancement Points: 0
SD Remaining: 0
Stats:
- Used for Stats: 62
- Used for Fortune: 0
- Strength: 16
- Speed: 15
- Stamina: 16
- Accuracy: 15
- Fortune: 15
Traits: Random Devil Fruit (2 General Traits)
By selecting the option of receiving a Random Devil Fruit (RDF) the character automatically use up two of their general traits towards the random devil fruit they receive Upon rolling A Tier 3 Or Tier 2 Fruit however the Cost becomes 3 traits.
Fate of the Whimsical (1 Traits) - By placing traits in Fated, you lock them until the next time you earn a trait. You may put as many traits as you have into fated. Unlike the other Fate traits, these place-holder traits may be cashed-in and replaced with other traits without having to reach the next trait mark.
Profession Traits: Critical Hit (1 Trait) – Through training in pressure points and learning how to hit vital points in the body, the character can use up to a quarter of their Technique Points in techniques which hit vital points in the body. Striking vital points allows characters to do damage and cause a stat debuff related to the area struck.
Devil Fruit wrote:Devil Fruit Name: Kami Kami no mi
Devil Fruit Type: Paramecia
Devil Fruit Ability: This devil fruit grants the consumer the ability to completely control their hair whether it be the length, hardness or even the movement.
Techniques
Regular Technique Points: 30
Used Regular Technique Points: 4
Special Technique Points: 0
Used Special Technique Points: 0
Devil Fruit Techniques
Power Hair 4
Type: Defensive
Range: Self
Power: 0
Stats: N/A
Description: Callie's hair is now as sturdy as iron (Starter Tier Material)
Development History
Gains/Losses:
- Gains and losses:
Rewards for your service 30SD + 300k Beli
- Spoiler:
- Empty
Last edited by Goat on Mon Nov 26, 2018 7:17 am; edited 8 times in total